STUDIO WANDLER – Where Worlds Are Drawn by Hand

Founded in Australia by creator Jack Carter, Studio Wandler crafts illustrated AA games that are both intimate and cinematic. Our stories live in the spaces between - shifting skies, forgotten ruins, and paths that lead just out of reach.

We begin with Atlas of the Forgotten, a top-down adventure of myth, levitation, and choice. Every world, every sound, every loop is shaped with intent - designed to stay with you long after you put down the controller.

Atlas of the Forgotten

Platforms: Nintendo Switch · Steam
Genre: Cinematic Top-Down Adventure

In a world stitched together by memory, ruin and dream, the wanderer Marlow drifts across fractured lands in search of a hidden truth. Cloaked and staff in hand, he can bend the environment around him, levitating relics, awakening strange mechanisms and stirring dormant creatures from slumber.

The world itself is layered: alpine ridges hiding brutalist chambers, forests humming with half-forgotten spirits, underground rivers leading to doors sealed for centuries. Each space Marlow crosses isn’t just backdrop, it reacts, shifts and sometimes resists his presence.

Allies appear in fleeting moments: a stickling who teaches patience, a howler pup that shadows his steps, others who test whether he is a bearer of light or just another passing shadow. But beneath their words lies the same warning, the Atlas is incomplete and Marlow’s own story may be the missing piece.

At its core, Atlas of the Forgotten is an exploration-driven AA action-adventure: cinematic top-down traversal layered with side-scrolling encounters, puzzles woven into the environment, and a combat rhythm that values precision over speed. A game about charting the uncharted, where progress feels like sketching your own map through a world that is both decaying and beautiful.